Project Atlas: Hlaalu
Version: 1.2

Description
Replaces the meshes in the "Hlaalu" set with completely new, atlased versions to improve performance (reducing drawcalls) in areas where these meshes are used.

Installation
Copy "meshes" and "textures" folders to your Data Files directory
If you use a Hlaalu texture replacer, you can use the "hlaalu_atlas_generator.bat" to patch the texture atlas with your replacer. You will need to have Image Magick (https://www.imagemagick.org/script/download.php) installed. Then move the .bat file into your "Textures" folder and run it. Be warned that it requires all textures to present as loose files and requires them to have the same relative proportions as vanilla:

Hlaalu Textures:
tx_hlaalu_wall2_01.dds
tx_hlaalu_wall2_02.dds
tx_hlaalu_wall2_03.dds
tx_hlaalu_sideedge_01.dds
tx_hlaalu_topedge_01.dds
tx_hlaalu_topedge_02.dds
tx_hlaalu_topedge_03.dds

Contributor
Remiros

Credits
Melchior Dahrk - ReadME Base
Sataniel - texture replacer patcher

Changelog
1.0 - Initial release
1.1 - Added texture replacer patcher
1.2 - Updated instructions for texture replacer patcher